- Holy Blast/Celestial Judgment
- Cleansing Flames
- Particle of Light
- Chain of Light
- Heavenly Smite
- Sacred Word
- Providence
- Devoted Plea/Refreshing Light
- Perpetual Healing
- Holy Rejuvenation/Holy Healing
- Providence
- Master of Aspects
- Blind Faith
- Binding Light
- Holy Shield
- Faith Boundaries This post has been edited 4 times, last edit by "Healthefockr" (May 8th 2014, 6:30pm)
- Frenzy is one of the rubies completely changed with 5.0. It has been transformed into a skill that makes you able to cast 'heavenly
- Unbridled Wrath gives you a 25% chance to receive the Unbridled Wrath effect every 2 seconds you are in combat. This effect will decreasing the cooldown of Frenzy with 15 seconds! (The in-game description is wrong) This ruby is what makes a Caster Healer
- Miracle Worker decreases cast time of 'Holy Blast' and 'celestial judgment' by 30%. You will now have a cast time of 1.4 seconds instead of 2! this is a must-have in PVP but might be dropped in PVE.
- Power of The Pure Increases the effect of all holy spells with 9% (damage skills + heals)
- Discipline's Reward gives you a 30% more magical resistance and armor if your health drops below 50%.
- Righteous Fervor Increases critical strike chance of 'Holy Blast/Celestial Judgment' and 'Devoted
- Light's Generosity increases damage of 'particle of light' by 18%
- Deep concentration decreases cooldown of 'Holy Shield' by 45%
- Angelic Grace reduces the mana cost of all your abilities by 15%
- Light's Reach 'Celestial judgment' slows the target for 4 seconds. (And increases range of 'Holy Blast' and 'Celestial Judgment' with 5 yards) This is a nice little ruby though I only took it rank 1.
- Blessed Resolution is a ruby I did not take since the description in-game is wrong! What it actually
- Exorcism makes all demons round you flee in terror for 6 seconds. It’s an AOE fear which is very nice in witch's hollow when combined with 'Holy Shield' and 'Frenzy'.
- Unbending Will increases the chance of getting fanaticism with 15%
- Execution This ruby has been slightly changed and does not only give extra lightning damage to 'Verdict/Anathema (Melee Healers). It now also gives our 'Celestial Judgment' a 35% chance of dealing extra lightning damage, this is a really nice damage-boost and I find it to be surprisingly good!
- Divine Instinct increases your vitality by 15.
- Ray of Hope increases your healing done by 30% when your health is below 50% when using Aspect of Light or Aspect of Rage! This ruby no longer works for a Full Healer (Aspect of Mercy).
- Hold in Contempt is a 6 second silence with a cooldown of 1 minute.
- Illuminated Mind increases your vigor with 9%
- Enlightenment increases your determination with 9%
- Entreaty is a healing spell that can not only be used with 'Aspect of Mercy' but also when using 'Aspect of Light', this is a great healing spell with low mana cost and should definitely be taken!
- Eternal flames boosts your 'cleansing flames' by giving them a 30% chance of renewing its duration and increasing damage by 10% each time the duration is increased (this can stack up to 5 times). And the best part about these rubies is that it also increases the duration of perpetual healing by 30% and makes it last for 18 seconds instead of 14! These rubies are a must-have if you spend any talent points in Cleansing Flames. Without them Cleansing Flames is just a waste of mana.
- Valiant Guardian is one of the most important rubies for a caster healer! It increases your willpower with 8 and must be taken R2 since then 'celestial judgment' will mark an enemy player as a demon for 20 seconds allowing you to use 'Exorcism' and 'Sacred Word'.
- Unshakable Faith increases your proficiency by 12 (one of those rubies can be found in the Holy Blast Grid).
- Divine Foresight is an ability that places an enchantment on a friendly target. When that target's health is below 35% it gets healed. A must have for any healer. This post has been edited 3 times, last edit by "Healthefockr" (May 8th 2014, 3:11pm)
or Recoil (CH & FH)
or Adrenaline Rush (PVE)
or Vengeance
or Flash
- Kanian Cleric's racial - Tensess' Shield
- Elven Priest's racial - Vindictive Punishment
- Xadaganian Inquisitor's racial - Unshakable Conviction
- Arisen Heretic's racial - Warped Faith
This post has been edited 3 times, last edit by "Healthefockr" (May 8th 2014, 2:22pm)
This post has been edited 3 times, last edit by "Healthefockr" (May 8th 2014, 2:09pm)
) I agree regarding Blaze of Faith. They aren't that great in "normal" PvP in my opinion.They are good indeed but this is PVP build not DPS so in my opinion less useful as others.
IF you do want them you could take 1 less Divine Instinct ruby, not take Light's Reach and -2 of Power of the Pure. Though taking away Power of the Pure also means a little less healing.
Again, this is my build, my playstyle, i would not take them though they are good rubies. If you'd have more rubies to spend you could go for them or either try get Light's Reach rank 2 or 3 for more slowdown.
Currently I'm trying 'Sacred Blessing' rubies and in PVP they can be really great IF it pops, i find it to be a nice bonus healing though (maybe i'm just unlucky) i find it to not pop that much as i'd like it to. (I took Sacred Blessing instead of Power of the Pure - though 9% more healing on Holy Healing is better than a chance on getting a little bonus - which is my personal opinion yet again)
Quoted
I'm trying 'Sacred Blessing' rubies - though 9% more healing on Holy Healing is better than a chance on getting a little bonus
Quoted
Your idea of dropping Power of the Pure if you were to get them seems wrong though. Power of the Pure is a flat increase to 90% of your skills, dropping this ever is just wrong, imo.

Quoted
If I were to drop anything for Blaze of Faith it would be -2 Eternal Fire and -2 Deep Concentration.